Manage access and permissions for the Assistant Apps to aid with Registration, Ticket Validation, and Library activities.
Create unique login codes that provide specific access to activites allowing volunteers and staff to complete assigned tasks.

Create an Assistant - Create an assistant with the specified scope for volunteers.Open an AssistantBadge Creation - Administratively create a badge bypassing registration and payment (At the Door Cash Sales)Badge Printing - Print a Badge using a local printer.Badge Checkin - Checkin an Attendee at a Convention and collect items.Library Checkout - Handle Library checkouts/ins.Report Game Issue - Report an issue with a Library Item.Event Tickets - Validate Event Tickets.
Status - The status of the assistant, either:Name - The name of the assistant. This is for internal usage only.Type - The type of the assistant. Currently this will always be CodeCode - The code used to login to this assistant.Scope - A selection of actions that is permitted by this assistant, one or more of:| Process | Description |
|---|---|
| Badge Checkin | Allow the collection of badges and items during the registration checkin process. |
| Badge Printing | Allow the display and printing of a badge onsite using a local printer. |
| Badge Creation | Allow badges to be administratively created without need for registration or payment. |
| Library Checkout | Allow the checkin and out of games from the library. |
| Report Game Issue | Allow the reporting of issues with games (e.g. missing rules) |
| Event Tickets | Allow for the scanning and validation of tickets for an event. |
One page how to guides that can be printed and used by volunteers.
Compatablility Notes:
- The Silk browser on Amazon Fire Tablets is not compatible with the Assistant. Manually installing Firefox on this device has been proven to work for these devices, but the process is not covered here.
- There is a known issue with Chrome running on Android devices that prevents logging into the assistant. We recommend using Firefox in this situation.

Create a single badge before printing. This is most useful for walkup Badge Sales or Comping a Badge at the door.
Note: This process skips the registration form and payment methods provided by your registration page.
No sales record will be created for badges created this way.
Badge fees still apply.

Opening an Assistant that has Badge Creation as part of its scope select the Badge Creation button.
Note: If the badge is to be managed by another person (e.g. a parent) you can either direct them to the normal registration process where managed badges can be purchased, or use + addressing if the attendee does not have their own email address.
e.g.) parentname+childname@emailaddress.com
In this case a new account will be created with the supplied email address and login details will be rreceived by parentname@emailaddress.com.
Note: This is not the same as purchasing a Badge Sales Item. It bypasses the item and instead creates a badge of the specified type directly. Any comped items tied to a badge sales item will not be granted to the attendee. If you wish comped items to be provided direct them to the normal registration process or comp the badge sales item or related items from the Manage interface.
Badge Printing page for the created badge where it can be downloaded for printing.
Opening an Assistant that has Badge Printing as part of its scope select the Badge Printing button.Use the badge check-in assistant to check in attendees when they pick up their badges and/or merchandise at registration.

Opening an Assistant that has Badge Checkin as part of its scope select the Badge Checkin button.
Note: Attendees that have fully checked in and picked up all items will have a green checkmark next to their name. Attendees who have only picked up some of their items will have a yellow exclamation next to their name.
There is a current known issue that items that do not require collection will be shown as not picked up on the summary screen, but not the detailed screen.

Opening an Assistant that has Library Checkout as part of its scope select the Library Checkout button.
Note: We recommend using a hand scanner rather than a built in camera as it simplifies the process. When scanning with most scanners it will automatically proceed to the next step.

Note: UPC codes cannot be currently scanned with a built in camera and must be manually entered or a barcode reader used instead.
Verification setting enter the value to be verified on return of the game.
Opening an Assistant that has Report Game Issue as part of its scope select the Report Game Issue button.
Opening an Assistant that has Event Tickets as part of its scope select the Event Tickets button.